As a rogue, there are some places that are very good for making a clan camp. These areas are based off their "stats."
- If they are close to Fourtrees
- If they have water nearby
- If they have brambles nearby
- If there aren't any battles nearby
- If prey is abundant around the area
- If there is/isn't space for cats and a camp
A good substitute for water is Moss. Moss can be found by pressing space to scratch a tree, and continue scratching the tree until moss comes off of it. Moss can also be used to attract other rogues, so water isn't as important as the other stats.
Also, space to build without having large rocks or trees blocking your view of camp is important, but not necessary. It is not impossible to work rock and trees into your camp, making an easy way to get moss if it's a tree (even dead trees give moss, and the Mothermouth sign, even when invisible to the player), and rocks are good for decoration too.
Below the Outlook RockWater: 4/10
This spot is great for experience grinding as you have the curve in the Thunderpath and the Gorge nearby to fight in. However, many cats from WindClan seem to like to visit this square, making it an often a place where the player can be attacked, which can be inconvenient while you build your walls.
Even in Leaf-bare, I managed to find plenty of thrushes and rabbits in the area, so finding enough prey shouldn't be a problem if you know how to get it. Also, the abandoned badger den is always full of rabbits, but occasionally gets attacked by WindClan cats.
The space is very open and there is much room for a camp. There is one tree that takes up some space, however.
Overall Rating: 43/60
Below the Great Sycamore
A small square of water that you can walk over and doesn't get in the way. Just like moss, except it actually looks like you would drink from it.
The Great Sycamore and the tile where Graystorm is are great hunting grounds that allow you to get plenty of prey in a shortened time. The problem is that it is dangerously close to the ThunderClan camp, so it is best not to enter the tile where the ThunderClan guards are. They kill you instantly if you come near them, so staying as far away as possible is a good idea.
Overall Rating: 27/60
In the top left corner of WindClan territory
As it is a corner spot, some of the tile is blocked by trees. There are also a few trees that invade otherwise open space that would've been valuable for nests and other camp elements.
Overall Rating: 31/60
Two spaces above the Outlook Rock
There is a large space of water in this spot, that may prove annoying to build around, but it is certainly useful to have around.
There is a decently sized pool of water that is useful but could take up a fair amount of space. There is also a single tree, but it is dead, so the upper part doesn't hide as much space.
Overall Score: 48/60
West (left) of the ShadowClan camp entranceWater: 9/10
Three brambles spawn on this tile. Also, the tiles west and south spawn two, and both southwest (below, left) and southeast (below, right) spawn one.
There are no major battles nearby, except small disputes between ThunderClan and ShadowClan on the Thunderpath. However, ShadowClan patrols are constantly in the area nearby. There is also a very slim chance that a ShadowClan patrol will spawn in this area.
This spot is pretty difficult when it comes to prey, unless you're keen on catching frogs in the marshes north and west of this location, or the few thrushes that may reside nearby, and also the Carrionplace, which is 2 tiles north and 2 tiles west of you.
There are no obstacles besides a rock that takes up 1 tile, which shouldn't be a problem.
Overall Score: 47/60
Two tiles below the Outlook Rock
There is plenty of prey around this tile. One tile to the right and one tile up has squirrels and the surrounding tiles have rabbits, mice, and thrushes. Also, Fourtrees has an abundance of prey, most commonly rabbits or mice.
There are no obstacles at all. The entire tile is clear. This makes it ideal for building and nests.
Overall Score: 58/60
One tile left from the Moonstone
Though there is not water in this tile, there is a patch down one tile. Fights often break out there, so you may want to stick with drinking with moss.
One bramble spawns in that tile, and two spawn below it.
Overall Score: 32/60
One tile below the ShadowClan Camp
There is some water nearby, but also a few trees.
On the tile itself, one bramble regularly spawns and on the tiles around it you can find a lot more.
There are three trees that can get in the way at times, but two of them are dead, meaning there are no leaves and leaves take up much space. It can still be a bit annoying, however.
Overall Score: 36/60
Two Tiles Right of the Top of WindClan Territory
south from that is two.
This tile has no battles, along with the tiles around it. The only battles are on the Thunderpath and two tiles left and south between ShadowClan and WindClan. Good for people who like a battle now and then.
There's lots of prey. Two tiles right then south has lots of squirrels, and you can find mice, rabbits and sometimes thrushes on the tiles all around the camp spot. Even in Leaf-bare, you'll find lots of prey.
Overall Score: 42/60
To the west, there's lots of water. There's also lots of trees, so getting water shouldn't be a problem.
north, and that tile also has one bramble.
As it's the Training Hollow, ThunderClan cats will spawn and try to attack you.
There are four trees in the square as well as a log. These can be a hassle to build around and work with.
Overall Score: 47/60
Bottom left corner of RiverClan territory
There's one bramble spawning two tiles north, two north east, and two next to that.
There are many trees taking up a fair bit of the space. The Twoleg settlement also takes up some space.
Overall Score: 29/60
One tile above the left side of RiverClan camp
There are no obstacles, as the path is not solid. There are few places like this and it is a good area space-wise.
Overall Score: 38/60
Where Ember's Bell should be
Two tiles below this, there is a small patch of water. Also, two tiles to the left and one tile up, there is the Gorge. Keep in mind that if you don't want to go that far, you can always drink moss from the tree.
Almost all of the tiles around it spawn one or two brambles.
There is only a single tree to get in the way, as the rock is not solid. This is very useful when constructing a camp.
Overall Score: 41/60
Two tiles south from the Training Hollow
There is a little lake, but there also are trees so you can use moss.
Both surrounding tiles have occasional battles with ThunderClan, and the tile itself is a battle spot.
It is a corner tile, so much of the space is taken up by both edge trees and Treecut-Place. There are also two trees in the middle of the space.
Overall Score: 32/60
Two Tiles South Of The Gorge
Two tiles north, there is the WindClan and RiverClan battle at the Gorge. A tile east of that is also the random battle with RiverClan and ThunderClan.
Aside from the tree and tree stump, there is a lot of room to work with!
Overall score: 45/60
One tile right and up from RiverClan Entrance
Water : 8/10
Brambles : 3/10
Battles : 9/10
Prey : 6/10
Fourtrees : 5/10
Space : 10/10
There is much space, with only a small tree stump getting in the way.
Overall Score: 41/60